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Bingo

Overview

Purpose

To enable students to recognise numbers in German

Learning outcome

Students communicate using numbers (German in the New Zealand Curriculum, Level 1.3).

Skill used
Type

Group and/or class activity

Related units in Ja! kit

Instructions

For this version of bingo, numbers between 1–30 are called in German. The objective is to be first to complete a row, column, or full card of called numbers.

Materials

Have students make a bingo card (grid) each, which contains 10 squares. They then fill the squares with any numerals from 1–30, with no double-ups allowed.

Following is a randomly ordered list of the numbers 1–30 to use for the first game. Tick them off as you call them.

Random numbers for bingo:

26 sechsundzwanzig 25 fünfundzwanzig 8 acht 2 zwei
7 sieben 16 sechzehn 24 vierundzwanzig 12 zwölf
21 einundzwanzig 29 neunundzwanzig 17 siebzehn 4 vier
15 fünfzehn 22 zweiundzwanzig 1 eins 11 elf
20 zwanzig 6 sechs 27 siebenundzwanzig 3 drei
13 dreizehn 19 neunzehn 14 vierzehn 9 neun
10 zehn 23 dreiundzwanzig 28 achtundzwanzig 30 dreißig
18 achtzehn 5 fünf        
Steps
  1. Decide and tell the class what their objective is for this particular game – to cross off a row, column, or full card of numbers.
  2. Call out a randomly selected number in German.
  3. Students search for that number on their bingo card. If they have the number, they cross it off.
  4. Repeat process until the winning student achieves the pre-arranged row, column, or full card.

Tips

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Variations

Further learning


Language to use

Following are some examples of language to use in this activity, based on Ja! page 17 'German in the classroom'.

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