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Learning Language Series: German | Memory card game local navigation

Memory card game

Overview

Purpose

To recognise and pronounce names of animals in German.

Learning outcome

Students use and respond to simple classroom language (German in the New Zealand Curriculum, Level 1.7).

Skills
Type

Pair activity

Related units in Ja! kit

Instructions

This is a memory game in which pairs of students match up picture cards of animals with word cards giving the German names. Since the cards are placed face down, the aim of the game is to remember the position of each card in order to successfully pair them.

Materials

To download the templates for the 18 cards, select from the following Word or PDF formats:

Each pair of students needs one deck of cards. Each deck contains nine animal cards and nine name cards.

Steps
  1. Divide students into pairs.
  2. One student in each pair shuffles the 18 cards then lays them face down on the desk.
  3. The other student starts the game by picking up two cards. If they are matching word and picture cards, the student claims the pair and has another turn. If the two cards do not match, the student lays them face down again in the same places.
  4. The dealer then selects two cards and repeats the process.
  5. The game ends when all the cards are paired. The student with the most pairs wins.

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Tips

Variations

Further learning

This game can be played for any thematic topic, such as hobbies or food. Photos can replace pictures. It can be used for extension or for learning-centre work.


Language to use

Possible dialogue:

Student A: Guten Morgen / Guten Tag / Tag / Hallöchen.
Good morning / Gidday / Hi
Student B: Guten Morgen / Guten Tag / Tag / Hallöchen.
Student A: Das ist der Hund und das ist die Ratte. Sie passen nicht.
This is the dog and this is the rat. They don't match.
Student B: Das ist der Hund und das ist der Hund. Sie passen.
This is the dog and this is the dog. They match.

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